Monday, August 17, 2015

Fall convention schedule (so far)



I haven't updated the blog here as much as I'd like to, but for a good reason.

There's been this thing going on at my day job that I've had a pretty heavy involvement in, and it's been really neat.

That, and whatever free time I have is usually devoted to writing. I've completed the scripts first three chapters of The Atomic Thunderbolt - which I am really excited about - and I needed to start plotting out the second Patriot-1 book a little bit.

Anyways, I did want to drop a quick update with my Fall Convention Schedule as it stands thus far.

The fun begins on September 19 and 20 at the XL Center in Hartford. I'll be in Artist's Alley for the Hartford Comic Con. I'm excited, there's a great guest list so hopefully it should be a fun show.

The weekend after that - September 25-27, is Baltimore Comic Con. By far my favorite con. It's HEAVILY comics focused and it's just generally a good show.

After that, there's a bit of a break, because I'd like to stay married, but then it's the biggest comic con on the year (yes, it is bigger than San Diego) - New York Comic Con from October 8-11, 2015.

I have a love/hate relationship with NYCC - but I'm excited for this year's show.

After that, it's up in the air. There is the Albany Comic Con on October 9 - it's probably the best small show on the East Coast, I haven't done it in years, but I'm thinking about it.

I'm also thinking about Rhode Island in November, ChaseCon (A small and new show in Saratoga in October), and a couple others in November and December. But we'll see.

The reality of doing cons is cost. Sometimes I can get a discounted table, but I haven't done anything for any major publishers, so it's really difficult to the weight benefit-cost analysis. Most of the time I will do shows that are driving distance only. Baltimore is an exception because I love that show, but having to drop $150-$300 a night on a hotel, ON TOP of table costs just isn't always feasible. It's an added bonus if I can do a show and be home at night in time to put my kids to bed.

Sunday, July 19, 2015

Not comic-related but kind of, has to do with ideas and things.

I originally posted this on my private Facebook... but I'm going to share with whoever comes by here.

July 19, 2015

Lengthy, rare, late night post, it's kind of vague because names aren't important, the story is, but I read something tonight from a guy I kind of know that really hit me. Like really moved me in the kind of inspiring, heartwrenching, "wow" ways that you can't make up.

To me, it started when I had this idea... I was kind of down on things and myself professionally in general, nothing serious, just a lot of things that would be thrown my way and never work out. Things... projects that come my way... always start and I get behind it, lead it and they collapse. Not by my own doing, but just by the nature of certain things. The most infamous one to me was a cartoon I did. It was something I had always wanted to do, I was so proud of it, and it was gone 24 hours after it was posted. Dead. Living now as an Internet urban legend (okay, not really). I was defeated. Around the same time, Patriot-1 was coming - and that was a great personal accomplishment and "moving toward the end game" accomplishment that softened the blow. But professionally in the general day-to-day, I just got kind of down - until I saw an opportunity.

I'd gotten to the point where nothing seemed too crazy, it'd probably just die anyway like everything else seems to so I went for it, all in. I don't like being restrained by what I'm "supposed" to do, and sometimes I have no support, sometimes I do. But I don't like complacency and I often think bigger and better can always be done.

There's this guy out there who is kind of famous, plays another guy on TV that actually means something to me. Anyway, this guy wanted to do a thing and it seemed complicated. But I wanted to do whatever the hell I could to try and help this guy do this thing - because I saw the kind of stuff this guy does for other people and thought he deserves it. So I eventually talked to the guy, met the guy, set-up a thing with the guy. Then I did something I hadn't done for five years because the guy wanted to do something, and then he almost didn't, but I made sure everything was in place so he could. That's where the thing that the first guy mentioned in the thing he wrote happened - just because I had this idea to help this guy do this thing he wanted to do. (Sorry for vagueishness).

Then it started to snowball because of the very first guy I mentioned. The guy who wrote the thing that prompted this post - he actually had the same crazy idea I did, the support just wasn't there, but eventually we got on the same wavelength. And this thing he wrote that prompted this... is a tribute to his father who recently passed, and he mentions something that kind of started with that crazy idea. What he discovered literally made my jaw drop. Literally made me tear up. It had to do with making sure that I got the TV guy to a place. Had he canceled or if it didn't work out at the last minute, it wouldn't have happened. It's incredibly moving and it really made me step back for a moment and realize how this one small thing, this one crazy idea that I had, suddenly has become something completely bigger.

These guys likely won't ever read this, and I don't want to tag them because that's not the point, and they still wouldn't see it because I'm only sharing this with my friends.

The point is, as I sit here, writing my comics, wondering about what steps I should take to try and do the things I want to do the most - I'm just floored that one small, crazy idea by some nobody who just wanted to help a guy do a thing has taken on a new, insanely meaningful life.

All those professional things I did, the things that would just die... The cartoon... all of it, they seem so small and trivial now. Maybe they always were... but this thing that's happened... it's amazing how one small action or idea, can suddenly have a huge impact on other people. And part of me sits here and thinks "what if I hadn't pursued that crazy idea."

If you know me well enough, you probably know who/what I'm talking about. Please leave it at that. Don't put it in the comments or ask me or anything because the WHO doesn't matter. It really doesn't.

And maybe I'm just thinking too much into it... but as I write all this vague nonsense, to me personally, this has become something else. Not an accomplishment, not an achievement... I wouldn't call it either of those things at all.

It's just... the next time you have a crazy idea, that sounds unattainable and sounds that it can't be done... go for it. Do it. Make it happen, some way, some how. Because even if you feel like you won't be recognized or you won't get the credit you deserve, you never know what kind of impact that crazy idea may have on another person even if it's something that becomes completely coincidental or unexpected. Someone else may take credit, but it's always your risk to take.

And that's my takeaway from this. That's what's keeping me up thinking and reflecting. You have some wild idea?

Go for it. The impact may end up being greater than you could have ever imagined.

Tuesday, July 7, 2015

'Thank you, Mark' or how I learned to stop worrying and love the process

There's this great interview with Mark Waid about process that I've been thinking about the past day or so.

It's here, it's a great read: http://craigengler.com/post/123377175532/writers-on-writing-mark-waid

Mark is hands down my favorite, and the most influential writer for me. Tom Clancy is up there, but Mark has written some of my favorite stories that solidified my love of comics and desire to tell stories. "The Return of Barry Allen" remains one of my favorite stories ever, and his run on Captain America is fantastic.

I've met him a handful of times, he likely doesn't remember, but I did give him a copy of Patriot-1 last year at Baltimore Comic-Con because I do believe you should give your work to those that inspire you. He's always very gracious and gives people the time of day. His politics and beliefs line up with mine, so following him on Twitter is always a joy. Also, he stands up for fellow creators, especially when they are bullied or harassed - a good example to follow. (He's doing it as I type this).

My process changes every time I write. I have no set way of writing and I never have and it's especially variable with three little kids. And I often question my process. I always have in my various incarnations as a writer. There's that "self-doubt" that writers speak of, and I often question myself and whether or not I'm doing it "right."

This has especially been the case with my past two projects.

Right now, I've been in the middle of plotting out and scripting my next Kickstarter project. A revival of the golden age hero The Atomic Thunderbolt. It's been milling for a couple of years, and I'm finally ready to move forward with it. It's a neat story set between World War II and the Cold War and The Atomic Thunderbolt is my favorite Golden Age one-hit wonder.

As I try to structure ideas in a composition notebook, it always starts out structured, breaking down the action on each page - even panels. Then it degrades into a rapid fire note scribble because I need to flesh out ideas that work and don't work. This notebook is never far. During the day, I take it to the gym with me and jot down the ideas between sets.

Then I can take it to script. Sometimes I go right to script and make it up as I go. I also thought this was just downright wrong, but there is no rule book on process, you have to just do what works.

But even at the script phase comes that doubt and wondering if my process works.

It's been prevalent lately. Maybe I feel the added pressure of having an award-winning book. An accomplishment I'm proud of and I want to hold myself to certain standards.

Then I read Mark's interview. It came during one of those self-doubt moments. And it's lit a fire.

There's so much quality advice in that interview. Being an admirer of Mark's, I've always wondered how he works and how the scripts churn. And best of all, there's so much I can relate to.

My wife and I bought our first house last year, I have an office space, a nice basement with toys, movies, collectibles, comics etc... but it's still the disorganized room. I can't work down there. So I literally sit at the kitchen table. I can jot down ideas all day, but the real writing comes at night, when my wife and kids are asleep and the cat is begging for treats.

Reading Mark's interview, I thought to myself "the process isn't important, the writing and the story is all that matters."

When he gets stuck he builds a LEGO set or something predetermined where you just have to follow directions. I turn to video games and movies, it's always helped for me and it's also good to immerse yourself in a fictional world to find the inspirations for your own.

I was just fascinated by the interview and the process of a writer whose work I greatly admire. It made me think about the similarities in my own process and how I need to stop worrying about doing things "right." The stories just have to be told and getting there is an adventure, whether you have a set path to your ending, or you just make it up as you go along.

So thank you, Mark, for continuing to inspire me.

Thursday, June 18, 2015

Patriot-1 now available

Posted this on my Facebook page, wanted to double it up here:


Today is June 17. It's a day I've been waiting for and it's a really big day because it is the day that Patriot-1 is officially available in comic stores. This is a big deal and a huge accomplishment for me and that little imprint of mine, TJ Comics.

It's been nearly a year since the Kickstarter and the version that is released today for mass release is the SPEC OPS edition, making the Kickstarter editions now out of print highly limited. First, I have to thank everyone who supported the Kickstarter, without you, today may not have been a reality.
But nonetheless, Patriot-1 has received rave reviews and continues to build a great reputation. It won a 2015 IPPY Award for Outstanding Graphic Novel, which frankly is a HUGE deal to me and it's received praise from friends, co-workers and fellow comic creators.

Most importantly, I have to thank my art team Dexter Wee and Donna Gregory, who really brought the book to life. They should be making comics at the next level, they worked flawlessly together and with me and I couldn't have made this book happen without them. And of course, my editor and friend Keith Dallas, who supported and helped guide the project from the beginning.

I'd thank my wife for being supportive, but she won't see this. :)

But my dad will, and I especially have to thank him and my mom for supporting the book and all my insane creative endeavors. Also, my brother, who knows nothing about the business of comics but ALWAYS asks me the hard business-oriented questions.

I'm working on the script for my next graphic novel now and then after that, the sequel to Patriot-1. I'm also working to try and get the book into Barnes & Noble.

If you want to get the book there are a few options:

Print Copies:

Your comic store can still order it using the order code: APR151740

SPEC OPS Edition

TJ Comics store (signed with some extras): http://tjcomics.storenvy.com/…/13095174-patriot-1-spec-ops-…

Amazon: http://www.amazon.com/Patriot-1-Kevin-Powers/dp/0990672239/

Limited Kickstarter Edition

TJ Comics Store (signed with some extras): http://tjcomics.storenvy.com/…/10385544-patriot-1-limited-k…

Amazon: http://www.amazon.com/Patriot-1-Kevin-Powers/dp/0990672204/

Digital Copies

TJComics.com (with extra concept art): http://tjcomics.com/downloads/patriot-1/
DriveThruComics: http://www.drivethrucomics.com/product/151237/Patriot1…

Thank you for bearing with me and for all of the support!

Wednesday, June 10, 2015

Some more tips to maximize your con sales



Okay so who am I to write any of this? 

I'll tell you. I'm an IPPY Award winning writer/creator and publisher. I've been a regular civilian, a member of the press and a pro at cons. I've done big cons and small cons, I've had great shows and bad shows. I've also had good and bad placement at cons, I've been in small press booths and artist's alleys and I've sat arms length from legends like Joe Rubenstein and Phil Jimenez.

I have an imprint, TJ Comics (www.tjcomics.com) and I've written an handful of creator owned books including Patriot-1, ExtraOrdinary and Steel Creek, with more on the way. I ran a successful Kickstarter for Patriot-1 and I love comics.

Sure, I haven't written for Marvel or DC yet (seriously, call me guys), but I've been making comics for the better part of a decade.

I LOVED Derpygurlnyc’s list of dos and don’ts at cons and it really applies to all artists and writers. You should read her post. It's pretty on point. I don't really want to totally reiterate a lot of what she said, but I do want to add to it. As a writer, this is going to be a bit more geared towards writers and publishers, but it applies across the board. 

Have a banner. Writer, artist, publisher, letterer, no matter how you identify yourself you have to have a banner of some kind that identifies what your table is. It doesn’t have to be you per se, but it should be what you are selling, be it a book, imprint... or you. Not having a trade show banner at a trade show defeats the purpose. They are ridiculously important.

Get a stand to prop your book(s) up. It seems like a no brainer, but it isn't always. The wise sage Greg Pak once blogged about this and what a difference it makes, and he’s absolutely right. I didn't start doing it until last year myself and I immediately noticed a difference. If you have a table at a con, you have a 6 foot bookstore, treat it as such.

Be respectful to your neighbors, hell, even partner with them. The first thing I do when I arrive at my table for the first time is introduce myself to the people on my left and right. They are in the same boat as you (unless they are a big time creator with a line already wrapping around the aisle - but they were once where you are). See what they are selling, what they have to offer and partner with them if you are so inclined to attract attention to your general vicinity. Onrie Kompan touched on this is his follow-up to derpygurlny's article.

Be positive. Another big item that Onrie touched on. Maintain a positive attitude, it can be difficult sometimes - I'm guilty of it - but it's important to stay upbeat. It's also important to keep the creators around you in the same frame of mind. Look, sometimes cons can be disheartening and discouraging, but you have to stay above it all. Adapt, join forces with your neighbors to do something to make your aisle more active and the place to be. You don't want to lose the sale because of a shitty attitude. And hey, you never know when the next person you're talking to is a talent scout from a major publisher or a legit Hollywood producer... just putting that out there.

Encourage people to flip through your book. 9 times out of 10, when someone literally stops or slows down to look at your booth/table, they are interested in whatever they see. It’s usually obvious to tell what they are looking at, so always make eye contact and encourage them to flip through the book. You'll be able to make your pitch, the potential customer will actually see the book and you might even get a sale. At the very least, give them a card or some kind of gimmick with your book's info on it.

Have some variety. Currently, I have a military/spy graphic novel (which is my flagship title), a superhero book and an Eastwood-esque Western. The superhero book and the western I do low, on-demand print runs to have them at cons. My next graphic novel is zombie/horror satire. Yes, it's an expensive endeavor, but you also don't want to be a one-trick pony. You can also have multiple price points on your books. I have two editions of Patriot-1, one is a limited edition so it's a bit more expensive. But Patriot-1 at a minimum is $20. The western is 2 issues for $6 or $4 each. The superhero book is $5. Prints are $10. I have multiple price points and they remain flexible, but there is variety. If you only have one book, that's fine, see the next point.

Have a business plan and a plan for the future. I'm moving away from single issues as my primary line of products for my overall business plan. Graphic novels are more feasible and cost effective. However, I do like to have single issues I print specifically for cons. But I also make sure I have the next issues in production before I sell the one I have for cons. The first issue of my superhero book is in production (the one I have now is a "zero" issue). The next two issues of my western are done, they just need to be lettered. A book not by me but published under my imprint is coming as a graphic novel.

My first comic was that aforementioned zombie/horror satire, it stalled after three issues because the artist started working at Marvel. After a couple years and a couple artists that didn't work out, I decided to stop selling the three issues and rewrite the book as a graphic novel with one brand new artist. 

Whether you have an imprint like I do or not, you're running a small business and you need to have a plan. You need to offer something new every year you do a particular show.

Sell prints, support your artists. If you aren't an artist and just a writer like me, consider making and selling prints of covers or commissioned artwork from your book's artist (so long as they are cool with it, of course). A lot of con-goers collect artwork, especially this day and age and it's important to have something to offer. Also, see the "Have Deals Ready" point below. Also sell prints to support your artist if you feel so inclined. I employ a lot of international artists that can't make it to cons in the states, so I try to work out agreements where I kick back a portion of the sales on prints, because they are all part of my team.

Cosplayers are not the enemy. I've heard it for years now. "Cosplayers are taking away from the comics" or "they only care about pictures with cosplayers." I love cosplayers, honestly. The only time I'm really bothered by them is when they are clogging up the flow to my table by taking multiple pictures. In my experience, I've always been able to just politely ask them to move to the side and they obliged. Also, do you have an original character? You realize a cosplayer could be a strong marketing tool for the future, right? Give them a promo image or something of that nature, encourage them to cosplay as your character - you never know.

Take some time to explore. This may sound counter-productive, but it's very important to take 10-20 minutes and walk the floor, particularly in artist's alley. Get out there and meet people. I've made some great friends doing that and we often compare notes and sales and trade advice. Go meet fellow creators, ask them how their con is going, check out their work, you might even find something that inspires you. We are a community and we are strongest when we band together. Sure, we're essentially competing with each other, but we've also got to support one another.

Try something different. I can't draw, but I love to. So I started doing "sketches by a writer" this year for fun. I got the idea from Vito Delsante and its honestly kind of fun. That, and I plan to donate a majority of the sale to the Hero Initiative. It's different, but I'm not afraid of trying new things and putting myself out there. I have a snarky sign explaining the thing, it draws some attention.

Give stuff away. Have something a person can take with them, even if they don't buy your main product(s). For example, I do bookmarks - they are cheap and easy and you can literally use them like a business card. You can also find a range of options for magnets, shot glasses and other promotional items that are relatively cheap and not only promote yourself, but your work as well.

Have deals ready. Buy the book, get a print for 50% off. Buy the book get a free extra. Buy this book get that book for less. $4 per issue, or 10 for all 3... etc. Be ready to wheel and deal, don't live and die by the cover price. You want to maximize your effort, time and sales, but you also want a repeat customer. Another thing I do, particularly because I wrote a military-centric book, is give veterans and active duty a discount on it. It's a small thing that I ultimately feel good about at the end of the day, and sometimes that's what counts.

Social media is your friend. To reiterate derpygurlny's point about social media, use Twitter, use Facebook, use Instagram. It's free marketing and it's an easy way to let people know where you are via the almighty hashtag.

Believe in your project. Look, I might offend some people out there with this statement (of course I will, it's the Internet), but quality varies a great deal in indie comics. You can have high-quality, top shelf, major publisher quality work in both writing and art, or you can have something that is not quite ready for prime time. I'm not trying to discourage anyone from making comics and art and living your passion, actually quite the opposite. YOU are selling your book. Not Diamond, not a retailer, not comiXology... YOU. You must sell it with the same passion and drive that led you to create it. We aren't in it for the money, we're in it for the love of story and art and if that comes across to a potential customer, they are more likely to give your book a chance. YOU have to be the book's biggest fan, and you have to sell yourself and your idea and sometimes that outweighs everything else.

Have fun. Seriously. Fucking have fun. You're making comics so you're already awesome.


Saturday, May 2, 2015

Believe in your project

After the Kickstarter Edition of Patriot-1 was published, I felt it was strong enough to do bigger and better things. I'm still tweaking the screenplay version and I'm exploring options of crossing into other media, but the heart of the project will always be the book.

It took 7 years from initial idea to finished form. Mostly because I was still finding my voice as a writer, I was trying to figure out how I wanted to do things. I teamed with a few artists but none of them clicked until Dexter. And of course, Donna Gregory's colors really brought the book to life.

But I poured a lot of heart and soul into that book and not just crafting the story. I did ALL of the graphic design work. I did the lettering. I did the book layout and format. I designed the covers, the spine, the back cover. That book is very much a part of me. And after the book was finalized, proofs approved and printed, I was able to actually sit down and read it to enjoy it. Are there things I would do differently? Yes, of course.

When the script was finished, my
editor and good friend Keith Dallas said to me "honestly, that was better than I thought it would be." Keith's guidance and opinion means a great deal to me and he used to edit my reviews at Comics Bulletin and he's been with me since I decided to jump into comics. But after I sat down and read it, to actually enjoy the finished product, it hit me. I thought to myself, "the book is actually pretty good." That's also around the time a lot of the positive response came in from Kickstarter backers. Then in Baltimore and New York Comic Con, regular readers, indie creators and established creators all commented on how the book looked.

I really thought I had crafted something special. So I did a little research and found the Independent Book Publisher Awards (IPPY Awards). These awards are legit, and looking at past winners, I didn't think I had a snowball's chance in hell. But I believe in my story, I believe in the quality of my work - it's something I pride myself on. So I submitted the book to the awards.

About a month or so later, following more positive praise from readers on Amazon, Kickstarter backers and beyond, I submitted it to Diamond for distribution.

Diamond is the lifeblood of the comics industry. Love them or hate them, if you want your book to really get out there, it has to be in the PREVIEWS catalog. I debated about it for a few days. You see, Diamond is scary for indie creators. A lot of us are afraid of rejection whether we want to admit it or not. Diamond is this big, scary entity that has a reputation for not being friendly to small press and indie comics.

I debated and debated. I have a weird knowledge of Diamond because I've worked at a comic store for 13 years, so I've seen the ups and downs at the retail level.

Then I read Tyler James' really insightful column at ComixTribe. I've known Tyler for a few years, we used to hit a lot of the same conventions and he's a really, really good dude. If you ever come across ComixTribe at a convention, meet Tyler and the crew. They are good bros that love comics and have some really great, unfiltered and honest insights into the business.

As I've mentioned, the book was accepted by Diamond, it was in last month's catalog and hopefully it does well sales wise. And it was because I believed in the project. I ignored the fear of rejection and went for it.

And that brings us back to the IPPY Award. I felt confident, but I wouldn't be upset if I didn't win anything. However, as it turns out, Patriot-1 won the Bronze Medal for Outstanding Graphic Novel - Drama/Documentary. I am much more excited about the award than I thought I'd be.

I've always believed in this book, I believe in the characters and the message, and I believe in my ability to craft an entertaining story. The IPPY Award is a small piece of validation that all the hard work has meant something.

Now Patriot-1 is an award-winning book, I'm an award-winning writer. Dexter is an award-winning artist and Donna is an award-winning colorist. It's kind of neat.

Next time you think twice about submitting your project to Diamond or putting it up for an Award... ask yourself if you really believe in the project. What's your biggest fear? What is holding you back? Don't let anything keep you from believing in the work you have done.
  

Sunday, April 19, 2015

Tried Tumblr....

Not for me. Didn't really do what I wanted it to. It's a cool platform, but it's great for sharing images and stuff and that's not a lot of what I like to do.